Nations' populations are divided into cultures, religions, classes and occupations. While warfare is a component of the game it is not the primary focus as in other Paradox Interactive games such as the Hearts of Iron series. The game gives a lot of importance to the economy of a country by having a complex market system with over 50 types of goods and factories. Like its predecessor, Victoria II focuses on internal management, covering the industrialization and social/political changes in a country with 8 different government types. Victoria II spans the globe from 1836 with over 200 playable nations. A preview image of Victoria II showing the political map mode, interfaces, and Northern Italy in 1836.
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